PUBLICATIONS

An Architecture for Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character
Journal Article: Procedia Computer Science. Special Issue: Bio Inspired Cognitive Architectures, 2014
Vol 41, pp. 204-211

Interactively Exploring Picasso’s Multidimensional Creative Process in Producing Guernica
Conference Proceedings: Electronic Visualisation and the Arts, 2013
pp. 25-31
London, UK
British Computer Society

How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity
Conference Proceedings: Electronic Visualisation and the Arts, 2013
pp. 127-134
London, UK
British Computer Society

Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition
Conference Proceedings: Fourth International Conference on Computational Creativity, 2013
pp 40-47
Sydney, Australia

Medium-specific properties of urban screens : Towards an ontological framework for digital public displays
Conference Proceedings: ACM Conference on Creativity and Cognition, 2013
10 pages
Sydney, Australia

The Role of Micronarrative in the Design and Experience of Digital Games
Conference Proceedings: Digital Games Research Association Conference (DIGRA), 2013
pp. 161-197
Atlanta, Georgia, USA

Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space
Book Chapter: Electronic Visualisation in Arts and Culture, 2013
Bowen, Keene, Ng, (Eds), pp 213-227
Springer
The Tacit and the Trace: Towards Syntax Of The Creative Act
Conference Proceedings: Conference on Conceptual Structure, Discourse and Language, 2012

Exploring the Effect of Color Palette in Painterly Rendered Character Sequences
Conference Proceedings: International Symposium on Computational Aesthetics in Graphics, 2012
pp 89-97
Annecy, France

Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader
Journal Article: International Journal of Computer Games Technology, Computer Graphics Forum, 2012
Vol 31, No 6, pp 1810-1822