I’m a lecturer at Aston University, Birmingham, UK. I hold a doctorate in psychology from the University of Zurich, and have a background in psychology, computer science and neurobiology. I’m the main author of the large-scale neural systems simulator iqr, have developed models of insect cognition, and conceptualized and realized a number of complex, real-time interactive systems. My research follows an interdisciplinary approach that brings together psychological and neurobiological models of behavior regulation, motivation, and emotion with mixed and virtual reality. At the core of my current research interests is the development of models of personality and nonverbal communication. These models are embodied in virtual humans and interact with biological humans in real-time. I like to refer to this approach of “understanding humans by building them” as Synthetic Psychology.
Position: Lecturer, Aston University UK
Our lab has extensive experience in using different sensing technology including eye tracking and facial emotion recognition (DiPaola et al 2013), as well as gesture tracking and heart rate and EDA bio sensing (Song & DiPaola, 2015) to affect generative computer graphics systems. These bio-feedback systems can be used to further understand the body’s reception to generated stimulus (photos, video, VR). They can also be used in conjuncture with other systems such as physical testing and psychological evaluation to help visualize the body’s systems and responses.
A Dynamic Speech Breathing System for Virtual Characters
Conference Proceedings: International Conference on Intelligent Virtual Agents, August 2017
pp. 43-52. Part of the Lecture Notes in Computer Science book series (LNCS, volume 10498)
m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems
Conference Proceedings: 3rd International Symposium on Movement and Computing, July 2016
Article No. 21
Thessaloniki, GA, Greece