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Here's what we found for the AvatarsAgents tag:

art projects

Chasing Alice

Chasing Alice

AvatarsAgents, VRWorlds



research projects

SFU/FIT Colaborative Design Project

SFU/FIT Colaborative Design Project

Using virtual tools, this was an interdisciplinary, cross-institutional effort in collaborative design, distance learning and virtual performance culminating in a co-designed fashion show and performance.

Character3D, AvatarsAgents, KnowledgeViz, VRWorlds, ColabDesign

http://ivizlab.sfu.ca/research/colabdesign
Virtual CoLab Project

Virtual CoLab Project

Researching how mathematicians (& scientists) using 3D v-environments can collaborate with each other using 3D with rich media objects (browsers, video, 3D models, animation), avatar embodiments and spatial user interface constructs.

VRWorlds, AvatarsAgents, Character3D, ColabDesign, KnowledgeViz

http://ivizlab.sfu.ca/research/virtualcolab
A Social Metaphor-based Virtual Communities (voiceAvatar)

A Social Metaphor-based Virtual Communities (voiceAvatar)

The goal of this project is to deliver a rich experience of human socialization and telepresence via a voice-enabled web3D avatar community by emulating natural socal metaphors.

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch

http://ivizlab.sfu.ca/research/voiceavatar

publications

Avatars, Book Excerpt

DiPaola S,—Avatars, by Damer B, Peach Pit Press, pp 193-234, 446-448, cover/back art. 1998.

book

AvatarsAgents, VRWorlds


An Architecture for Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character

An Architecture for Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character

Saberi M, Bernardet U, & DiPaola S,—Procedia Computer Science. Special Issue: Bio Inspired Cognitive Architectures, Vol 41, pp. 204-211. 2014.

PDF journal

AI, AvatarsAgents, Character3D


Exploring the Effect of Color Palette in Painterly Rendered Character Sequences

Exploring the Effect of Color Palette in Painterly Rendered Character Sequences

Seifi H, DiPaola S, Enns J—International Symposium on Computational Aesthetics in Graphics, pp 89-97, 2012.

PDF proceeding

VRWorlds, AvatarsAgents, Character3D


Perceptual Validity in Animation of Human Motion

Perceptual Validity in Animation of Human Motion

Etemad A, Arya A, Parush A, DiPaola S—Computer Animation and Virtual Worlds Journal, In Press, doi: 10.1002/cav.1631, 2015

PDF journal

FaceResearch, AvatarsAgents, EmotionExpression, Character3D


Authoring the Intimate Self: Identity, Expression and Role-playing within a Pioneering Virtual Commu

Authoring the Intimate Self: Identity, Expression and Role-playing within a Pioneering Virtual Commu

DiPaola S, Turner J,—Loading; Journal of the Canadian Games Studies Association, Vol 2, No 3, pp 1-14, 2008.

PDF journal

VRWorlds, AvatarsAgents, Character3D


The Role of Micronarrative in the Design and Experience of Digital Games

The Role of Micronarrative in the Design and Experience of Digital Games

Bizzocchi J, Nixon M, DiPaola S, & Funk N, — Proc: Digital Games Research Association Conference (DIGRA), Atlanta, Georgia, pp. 161-197, 2013.

PDF proceeding

AI, Character3D, AvatarsAgents


Simulating Face to Face Collaboration for Interactive Learning Systems

DiPaola S, Arya A, Chan J,—In Proc: E-Learn 2005, 6 pages, Vancouver, 2005.

proceeding

FaceResearch, Character3D, AvatarsAgents


A Framework for Exogenous and Endogenous Reflexive Behavior in Virtual Characters

Bernardet U, DiPaola S, —Proc Intelligent Virtual Agents. Springer.,

PDF proceeding

AvatarsAgents, AI


Simulink Toolbox for Real-time Virtual Character Control

Simulink Toolbox for Real-time Virtual Character Control

Bernardet U, Saberi M, DiPaola S, —Proc Intelligent Virtual Agents. Springer.,

PDF proceeding

AvatarsAgents, AI


An Architecture for Biologically Grounded Real-time Reflexive Behavior

Bernardet U, Chollet M, DiPaola S, Scherer, S. —Proc Intelligent Virtual Agents. Springer.,

PDF proceeding

AvatarsAgents, AI


Intelligent Expression-based Character Agent Systems

DiPaola S,—In Proc: ACM Intelligent Virtual Agents, Springer, Amsterdam, Keynote Short Paper, 4 pages, September, 2009.

proceeding

AvatarsAgents, FaceResearch


A Social Metaphor-based 3D Virtual Environment

A Social Metaphor-based 3D Virtual Environment

DiPaola S, Collins C,—In ACM SIGGRAPH 2003 Educators Program, (San Diego, California, July 27 - 31, 2003). 2 pages, SIGGRAPH '03. ACM, New York, NY, 2003.

PDF proceeding

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch


Ratava’s Line: Emergent Learning and Design Using Collaborative Virtual Worlds

Ratava’s Line: Emergent Learning and Design Using Collaborative Virtual Worlds

DiPaola S, Dorash D, Brandt G,—In ACM SIGGRAPH 2004 Educators Program, (Los Angeles, California, August 08 - 12, 2004). SIGGRAPH '04. 4 pages, ACM, New York, NY, 25. 2004.

PDF proceeding

Character3D, AvatarsAgents, VRWorlds, ColabDesign


3D Parameterized Facial Modeling & Animation

DiPaola S,—ACM SIGGRAPH Facial Animation Tutorial, SIGGRAPH '89, 1989.

proceeding

FaceResearch, Character3D, AvatarsAgents


A Case Study of Expression-based Creation within 3D Virtual Communities

DiPaola S, Turner J, Browne P,—Intl Journal of Web-Based Communities, In press.

journal

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch


A 3D Virtual Environment for Social Telepresence

DiPaola S, Collins C,—Western Computer Graphics Symposium, 7 pages, 2002.

proceeding

VRWorlds, AvatarsAgents, Character3D



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