Tag Search

Here's what we found for the VRWorlds tag:

art projects

Chasing Alice

Chasing Alice

AvatarsAgents, VRWorlds


Ratava's Line

Ratava's Line

VRWorlds



research projects

Bio Sensing System for 2D, 3D, VR

Bio Sensing System for 2D, 3D, VR

Our lab has extensive experience in using different sensing technology including eye tracking and facial emotion recognition (DiPaola et al 2013), as well as gesture tracking and bio sensing heart rate and EDA (Song & DiPaola, 2015) which both affect the generative system and can be used to understand the reception to the generated graphics (still, video, VR).

AI, Vision, CogSci, Creativity, FaceResearch, VRWorlds

http://ivizlab.sfu.ca/research/biosense
SFU/FIT Colaborative Design Project

SFU/FIT Colaborative Design Project

Using virtual tools, this was an interdisciplinary, cross-institutional effort in collaborative design, distance learning and virtual performance culminating in a co-designed fashion show and performance.

Character3D, AvatarsAgents, KnowledgeViz, VRWorlds, ColabDesign

http://ivizlab.sfu.ca/research/colabdesign
KnowViz

KnowViz

An interactive 3D knowledge visualization system that explores a more intuitive approach to knowledge and data visualization. An open source, cross platform programming project using openGL, Python and XML. Now working with Connection's James Burke.

KnowledgeViz, VRWorlds

http://ivizlab.sfu.ca/research/knowviz
Virtual CoLab Project

Virtual CoLab Project

Researching how mathematicians (& scientists) using 3D v-environments can collaborate with each other using 3D with rich media objects (browsers, video, 3D models, animation), avatar embodiments and spatial user interface constructs.

VRWorlds, AvatarsAgents, Character3D, ColabDesign, KnowledgeViz

http://ivizlab.sfu.ca/research/virtualcolab
A Social Metaphor-based Virtual Communities (voiceAvatar)

A Social Metaphor-based Virtual Communities (voiceAvatar)

The goal of this project is to deliver a rich experience of human socialization and telepresence via a voice-enabled web3D avatar community by emulating natural socal metaphors.

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch

http://ivizlab.sfu.ca/research/voiceavatar

exhibitions

2002: Fashion Inst of Tech Gallery: Ratava’s Line Vancouver, BC and NY, NY

Physical/Virtual interactive performance narrative with 3D VR actors from 2 coasts

VRWorlds



publications

1969: Avatars, Book Excerpt

DiPaola S,—Avatars, by Damer B, Peach Pit Press, pp 193-234, 446-448, cover/back art. 1998.

book

AvatarsAgents, VRWorlds


Exploring the Effect of Color Palette in Painterly Rendered Character Sequences

1969: Exploring the Effect of Color Palette in Painterly Rendered Character Sequences

Seifi H, DiPaola S, Enns J—International Symposium on Computational Aesthetics in Graphics, pp 89-97, 2012.

PDF proceeding

VRWorlds, AvatarsAgents, Character3D


Authoring the Intimate Self: Identity, Expression and Role-playing within a Pioneering Virtual Commu

1969: Authoring the Intimate Self: Identity, Expression and Role-playing within a Pioneering Virtual Commu

DiPaola S, Turner J,—Loading; Journal of the Canadian Games Studies Association, Vol 2, No 3, pp 1-14, 2008.

PDF journal

VRWorlds, AvatarsAgents, Character3D


Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environme

1969: Exploring Different Ways of Navigating Emotionally-responsive Artwork in Immersive Virtual Environme

Salevati S, DiPaola S,—Proc: Electronic Visualisation and the Arts, British Computer Society, 8 pages, London, 2015.

PDF proceeding

GenerativeDesign, Creativity, VRWorlds


A Social Metaphor-based 3D Virtual Environment

1969: A Social Metaphor-based 3D Virtual Environment

DiPaola S, Collins C,—In ACM SIGGRAPH 2003 Educators Program, (San Diego, California, July 27 - 31, 2003). 2 pages, SIGGRAPH '03. ACM, New York, NY, 2003.

PDF proceeding

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch


Ratava’s Line: Emergent Learning and Design Using Collaborative Virtual Worlds

1969: Ratava’s Line: Emergent Learning and Design Using Collaborative Virtual Worlds

DiPaola S, Dorash D, Brandt G,—In ACM SIGGRAPH 2004 Educators Program, (Los Angeles, California, August 08 - 12, 2004). SIGGRAPH '04. 4 pages, ACM, New York, NY, 25. 2004.

PDF proceeding

Character3D, AvatarsAgents, VRWorlds, ColabDesign


1969: A Case Study of Expression-based Creation within 3D Virtual Communities

DiPaola S, Turner J, Browne P,—Intl Journal of Web-Based Communities, In press.

journal

VRWorlds, AvatarsAgents, Character3D, EmotionExpression, GamesResearch


1969: A 3D Virtual Environment for Social Telepresence

DiPaola S, Collins C,—Western Computer Graphics Symposium, 7 pages, 2002.

proceeding

VRWorlds, AvatarsAgents, Character3D