Here's what we found for the Character3D tag:
A system for creating, animating and communicating with 3D faces types. This dev toolkit is based on a hierarchical parametric approach allowing for an additive realtime language of expressions, emotions and lip-sync sequences..http://ivizlab.sfu.ca/research/facetoolkit
genFace uses a genetic algorithm technique to search through a large multi-dimensional space of correlated faces -- making it possible to traverse a path from any face to any other face, morphing through locally similar faces along that path.http://ivizlab.sfu.ca/research/genface
Introducing the concept of Face Multimedia Object (FMO), iFACE develops an integrated framework for working with FMO by defining and implementing the necessary functionality (3D and 2D) and exposing proper interfaces to a variety of application types (Web clients, GUI programs, and interactive users).http://ivizlab.sfu.ca/research/iface
The goal of this project is to deliver a rich experience of human socialization and telepresence via a voice-enabled web3D avatar community by emulating natural socal metaphors.http://ivizlab.sfu.ca/research/voiceavatar
DiPaola S, Akai C, Kraus B,—Adaptive Behavior , Special Issue on Action Selection. Vol 15, No 1, pp 99-113, 2007.
Saberi M, Bernardet U, & DiPaola S,—Procedia Computer Science. Special Issue: Bio Inspired Cognitive Architectures, Vol 41, pp. 204-211. 2014.
Seifi H, DiPaola S, Enns J—International Symposium on Computational Aesthetics in Graphics, pp 89-97, 2012.
Karimaghalou N, Bernardet N, DiPaola S—Computer Animation and Virtual Worlds Journal, Special Issue on Action Selection. Vol 15, No 1, pp 99-113, 2007.
DiPaola S, Turner J,—Loading; Journal of the Canadian Games Studies Association, Vol 2, No 3, pp 1-14, 2008.
Zammitto V, DiPaola S, Arya A,—Intl Conference on Games Research and Development (CyberGames), 8 pages, Beijing, China. 2008.
Bizzocchi J, Nixon M, DiPaola S, & Funk N, — Proc: Digital Games Research Association Conference (DIGRA), Atlanta, Georgia, pp. 161-197, 2013.
DiPaola S, Arya A, Chan J,—In Proc: E-Learn 2005, 6 pages, Vancouver, 2005.
DiPaola S—Electronic Visualisation in Arts and Culture, Bowen, Keene, Ng, (Eds), pp 213-227, Springer, 2013.
PDF book chapter
DiPaola S, Akai C,—New Forms Festival Conference, Museum of Anthropology, 7 pages, Vancouver, 2005.
DiPaola S,—Computer Facial Animation, by Parke F, Waters K,, AK Peters, pp 101-104, 214-219, cover artwork. 1996.
DiPaola S,—Computer Facial Animation, by Parke F, Waters K, 2nd Edition, AK Peters, pp 133-136,225-251,368-369. 2008.
DiPaola S, Dorash D, Brandt G,—In ACM SIGGRAPH 2004 Educators Program, (Los Angeles, California, August 08 - 12, 2004). SIGGRAPH '04. 4 pages, ACM, New York, NY, 25. 2004.
DiPaola S,—ACM SIGGRAPH Facial Animation Tutorial, SIGGRAPH '89, 1989.
DiPaola S, Arya A,—Intl Conf in Central Europe on Computer Graphics Visualization and Computer Vision, 8 pages, 2006.
DiPaola S, Turner J, Browne P,—Intl Journal of Web-Based Communities, In press.
DiPaola S, Collins C,—Western Computer Graphics Symposium, 7 pages, 2002.